Savage World Probabilities

I was asked about the odds of various target numbers getting hit with the different dice types in Savage Worlds. So I pulled out some math, read a little on probability calculation and put these tables together to determine what the odds are of different skills or attributes hitting a target number. Continue reading “Savage World Probabilities”

Things that I need to work on as a Savage Worlds GM Part 2

It has been a while since I asked the players for feedback on how I was doing as the GM, and because we had a number cancellations including some just as it was about time to leave (things like this happen, and if all of the cancellations had come through a couple of hours before time to leave, I would have just canceled the session all together instead of doing this), Continue reading “Things that I need to work on as a Savage Worlds GM Part 2”

Impressions of Cortex Prime System Reference Document

As part of the Cortex Prime kickstarter going on now, I got access to an early draft of the System Reference Document that is part of what is getting produced. Now while it is both only a draft and a System Reference Document instead of the full base RPG rule set there are enough things that I did not fully understand, but there are also a couple of things that I found really fascinating.

Continue reading “Impressions of Cortex Prime System Reference Document”

Case of the Black Postmortem

This was probably the most focused case that we played which was kind of nice (it only took us about 4 1/2 sessions to get through it). One thing that I am learning about this group is how easily they can get distracted by other things going on in the game. So I have to be very careful how many red herrings I put out there otherwise, they might never resolve a case that they are working on. Continue reading “Case of the Black Postmortem”