In Honor of Rifts for Savage Worlds

This week the Rifts for Savage Worlds kickstarter began, and so far it is going like gangbusters. I don’t know much about these rules, just little bits I picked up here and there from various blog post, social media post, etc. This is probably the setting that I am most excited to see that is coming out, or has come out in a while for Savage Worlds. I mean I like Deadlands and Weird Wars I a lot, but I remember anxiously waiting for the release of Rifts when I saw the advertisements in Dragon, the frustration when it kept getting pushed back month after month. And then it came out. I remember it being wonderfully wild, eclectic and over the top. I remember how excited I was with the prospect of playing a Dragon hatchling, and the shear over the top power in the original Glitter boy power armor. I remember combining it with the other Palladium games (Robotech and Teenage Mutant Ninja Turtles).

So now we are coming full circle, I am excited about this new version, one which is using a system that I enjoy and play. I am also excited to see the pdf files for it out next month. I have seen the preview they posted of the Glitter boy here, and it looks like it is just as powerful as I remember in this setting as it was in the original. So now all I am waiting for is to see if they add the Dragon hatchling in (it currently looks like it is not). And finally, I am looking forward to combining the various other Savage settings that I have with this. So here is to what is hopefully a wonderfully wild ride.

Author: Hours without Sleep

I am a professional software tester, who has an interest in programming, computers, role-playing games, history, and reading in general. This is my third attempt at keeping a blog, and I am going to try putting all of my thoughts in one place, and see how it goes.

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