This is the completion of the Achtung! Cthulhu Investigator’s Guide. It covers chapters 8, 9 and 10 from the Call of Cthulhu/Savage Worlds version and 7, 10, and 12 from the Fate Core version. You can find the part 1 of the review here, and part two here.
Chapter 8 is all about the normal equipment that is available during this time frame. Most of this chapter for both the Fate Core and Call of Cthulhu/Savage Worlds versions covers individual items focusing more on their descriptions and less on game stats. The Call of Cthulhu/Savage Worlds version does end this chapter with tables of game data, but the tables are completely missing from the Fate Core, and in their place is a section on applying aspects to gear and general guidelines for weapons adding 0, 1, or 2 extra stress to an attack results damage. The descriptions of items does a lot to give you a better idea of what was being carried around by the soldiers and what the gear looked like. There is also a section that goes into the details on the rations that the different troops carried, which I found very enlightening. All of which made this chapter to not seem like a waste of space even for the Fate Core version.
Chapter 9 covers a list of steps needed to create a new character for Call of Cthulhu or Savage Worlds with references to the relevant pages for each. I don’t think that this chapter is appropriately titled for what it does. To me it is not so much a “Quick Play Guide” but more of a “Quick Start”, “Character Creation Outline” or maybe an “Play Reference sheet” since it also covers where to find information on combat, magic, and sanity. This is covered in Chapter 10 for the Fate Core version and provides similar reference information to these rules.
Chapter 10 is the final chapter of the Call of Cthulhu/Savage Worlds book and covers references for further information that you can look up. The references are broken down into groups starting with Movies & Television and covering such items as books, web sites, museums & memorials and role playing games. The museums & memorials section is further broken down by country. This information is covered in chapter 12 of the Fate Core rules.
All in all, I like the setting a lot. If there was anything that I wished they had done differently, it would have been to not combine both the Call of Cthulhu rules and the Savage Worlds rules in one book, but even that is not too bad. I am happy that I backed this project and looking forward to expanding my collection of the books to read more of the setting.