Challenges and thoughts on how I can mitigate them

One of the games that I have been running lately has been at work after we are done fo the day. I was running a simple Savage Worlds short adventure to see how everyone liked the system and to gauge interest in a more regular game. That went for 3 sessions that were not scheduled for a regular time. Now the group decided on a Deadlands campaign. We have only done a character creation session and a full session so far. Right now not everyone who played in the test game has shown up for the campaign, and I am pretty sure that not everyone will. I am also getting requests to join the game from other potential players.

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Deadlands Work Game Session 1

Before the session started we created another character to round out the posse:

Hattie Haloop

A child actress and entertainer who has a penitent for throwing tantrums when she doesn’t get her way and telling tall tells.

Story Start

Anne got bundled off by Miss Sann’s the local teacher to be taken care of since she was without a guardian.

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Deadlands Savage Worlds Adventure Edition Session 9

This is a short campaign that I am running trying out the new Adventure Edition rules set in the Deadlands world. You can find my player facing notes here which I will keep updated. This campaign is only expected to last about ten sessions. I am looking forward to the release of the updated Deadlands rules for the new system, but until then, I will muddle through with my own conversion. Though some of these conversions would not be used in a longer term campaign.

We start the session with the posse at the mine shaft that terminates with the strange checkered wall. Reverend Graves remembers seeing something like that in Reverend Browne’s book Monas Hieroglyphica. So he and Lefty go to look at the book and see if it has any clues as to what the wall is and what to do about it, while Greyeyes and Mongo stay to guard the strange wall.

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Deadlands Work Game Session 0

This was the start of a game that I am running at work. I am re-using the town that I created and have used for my non-work group, though I have been thinking about changes based on how I think this went with them. This is the first of what is going to be an ongoing game, and I expect at least one or two more players who couldn’t make the first game.

We started this with a brief introduction to the world of Deadlands, followed by the creation of characters. The posse we end up with are as follows:

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Deadlands Savage Worlds Adventure Edition Session 8

This is a short campaign that I am running trying out the new Adventure Edition rules set in the Deadlands world. You can find my player facing notes here which I will keep updated. This campaign is only expected to last about ten sessions. I am looking forward to the release of the updated Deadlands rules for the new system, but until then, I will muddle through with my own conversion. Though some of these conversions would not be used in a longer term campaign.

So we pick up with the group clearing up the bodies of those that they had killed and who had not had their canker escape yet. Afterwards they traveled up the wash to where the canker possessed bodies were digging.

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Impressions of Improv for Gamers

I recently ordered Improv for Gamers from Evil Hat because I wanted to get some ideas on how to portray characters in a more in character way instead of my normal method of narration. I will start off by stating that this is something that I wanted to expand into, and there is nothing wrong with playing without getting into character and using accents and other aspects of acting to bring a character to life, I just wanted to try something different and didn’t know where to start, so I picked up this book as something to read and see where it lead me.

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Impressions of Shadow of the Century

This was the last of the PDFs delivered as part of the Fate Core kickstarter that was funded in January of 2013. It was a long process to see all of the products delivered, but for each and every one of them, I am glad to have backed the project and to have see the growth of the company since this kickstarter. This book is set in the same world as Spirit of the Century and Young Centurions, and is the first of the books to use the rules in Fate Core (as opposed to Fate 3.0 and Fate Accelerated Edition). You can find more about this game, and other games in the setting here.

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