Morning comes, and Guadalupe and Tomoe meet up with Shelly Pearl and ride back out to the Cooked Earth Mine. This time the trip is uneventful and they arive at the gash in the earth that is the entrance to the Cooked Earth Mine. From inside the mine they all notice a strange red glow and Shelly Pearl heard strange whispers comming from deeper in the mine while Guadalupe thought those whispers were pleas for help. They cautiously entered the mine until they reach a large wooden elevator platform with a crank to lower the platform down the shaft.
We started this session the morning after the party. Into to town rides a stranger, he ties his horse up outside the Crystal River hotel and walks over to the church where he greats the man standing outside the door, Deacon Plume welcomes him to the church and ushers him in.
Morning roles around after returning Lizzie’s suitcase, and Guadalupe wakes up at the Crystal River Hotel, she looks for Virgil, but he doesn’t answer the knock at his door, so she heads down to get some breakfast and runs across Tomoe, after asking where Tomoe was last night, and getting the answer that she must have been asleep, and that sometimes she sleeps very hard, Guadalupe catchers her up on what happened with retrieving Lizzie’s suitcase and Virgil getting kicked out of the Jewel Theater. While talking and having breakfast, they each catch sight of their reflections in objects, and notice they look decades older to themselves, with wrinkled and lined faces, but when they reach up to touch their faces, they feel normal. They also realize that it is just their own face that appears distorted, not the others face when they look at it. Tomoe touches the mirror, in curiosity, but it is just a normal dirty mirror.
Virgil activated his animal tamer and used it to control a swarm of flies sending them into the church. He also tuned it to push what the flies sensed into his own mind so he could find out what they discovered.
Meanwhile, Guadalupe sat out on the front porch to watch what was going on at the church across the street. She noticed a swarm of flies heading over to the church, but only a handful of people entering the church, while one person stood by the door.
Virgil the Pearl is going to Wyoming territory to get away from the company he left and is running from their enforcers. He is a follower of the New (Mad) Science and is always testing his strange devices as he travels. Unfortunately for him, he talks to much which will make it hard for him to hide out anywhere, but he plans to try his luck in the new territory.
Tomoe Gozen is a quite asian woman who drinks heavily. She is nervous around Virgil’s technology and meditates in the mornings. Her English is heavily accented and she shifts to Japanese when she is excited. When she doesn’t smell of alcohol, she smells of decay.
Guadalupe is very quite trying to draw no attention to herself. She is of average height and build with brown eyes and long brown hair in a braid down her back. She prays every morning.
We also spent some time working on a huckster, but he the player had to leave to attend a work call. He will join up with the posse on the next session after we have finished up that character.
We started this session with a little book keeping. Everyone got there first advance and a surprise. Since one of the players is moving away, I decided to get everyone a copy of the Savage Worlds Adventure Edition, and, earlier in the week I had them all the other players sign a copy for the player who was moving without them realizing that they were getting a copy as well.
Another session of my Deadlands Savage Worlds Adventure Edition game with my co-workers.
We started this session with some catch up on what different members of the posse have been doing over the last week or two that they have been in town.
Hattie Haloop has been working on getting Ms. Mathilde Belamy to let her perform on stage by making herself useful around the theater cleaning up backstage, making sure any props were setup and in general being useful back stage. And as to be expected she was also snooping around the theater since the local children have been telling her stories about the town being built on an old burial ground. She also has ben having nightmares about a pumpkin headed scarecrow that calls himself Jack o’ Nines since she visited an old burned out homestead just outside of town with some of the other kids.
It has been a quiet week in Oro city for the new comers. Anne was taken in by Miss Abigail Sann the local school teacher and has started attending classes with the rest of the kids in the area, though she is among the oldest in the school. Vicent Voltaire meanwhile has been settling in to a routine of working at the Guggenheim mining company and living at Miss McCourt’s boarding house. While Mr. Hubert Finley has been taking care of his farm, and making the occasional trip back into town.
This is a short campaign that I am running trying out the new Adventure Edition rules set in the Deadlands world. You can find my player facing notes here which I will keep updated. This campaign is only expected to last about ten sessions. I am looking forward to the release of the updated Deadlands rules for the new system, but until then, I will muddle through with my own conversion. Though some of these conversions would not be used in a longer term campaign.
We started off the session with the posse noticing John Hoover leaving his saloon through a side exit as they exited the Marshal’s office. Lefty also noticed that he was moving without his normal limp. Between this fact, and the suspicion that Marshal Cornell threw upon him, the posse decides that Lefty and Greyeyes will follow him while Mongo and Reverend Graves will get the horses.
Before the session started we created another character to round out the posse:
A child actress and entertainer who has a penitent for throwing tantrums when she doesn’t get her way and telling tall tells.
Anne got bundled off by Miss Sann’s the local teacher to be taken care of since she was without a guardian.