Deadlands Work Game Session 1

Before the session started we created another character to round out the posse:

Hattie Haloop

A child actress and entertainer who has a penitent for throwing tantrums when she doesn’t get her way and telling tall tells.

Story Start

Anne got bundled off by Miss Sann’s the local teacher to be taken care of since she was without a guardian.

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Deadlands Savage Worlds Adventure Edition Session 9

This is a short campaign that I am running trying out the new Adventure Edition rules set in the Deadlands world. You can find my player facing notes here which I will keep updated. This campaign is only expected to last about ten sessions. I am looking forward to the release of the updated Deadlands rules for the new system, but until then, I will muddle through with my own conversion. Though some of these conversions would not be used in a longer term campaign.

We start the session with the posse at the mine shaft that terminates with the strange checkered wall. Reverend Graves remembers seeing something like that in Reverend Browne’s book Monas Hieroglyphica. So he and Lefty go to look at the book and see if it has any clues as to what the wall is and what to do about it, while Greyeyes and Mongo stay to guard the strange wall.

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Deadlands Work Game Session 0

This was the start of a game that I am running at work. I am re-using the town that I created and have used for my non-work group, though I have been thinking about changes based on how I think this went with them. This is the first of what is going to be an ongoing game, and I expect at least one or two more players who couldn’t make the first game.

We started this with a brief introduction to the world of Deadlands, followed by the creation of characters. The posse we end up with are as follows:

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Deadlands Savage Worlds Adventure Edition Session 8

This is a short campaign that I am running trying out the new Adventure Edition rules set in the Deadlands world. You can find my player facing notes here which I will keep updated. This campaign is only expected to last about ten sessions. I am looking forward to the release of the updated Deadlands rules for the new system, but until then, I will muddle through with my own conversion. Though some of these conversions would not be used in a longer term campaign.

So we pick up with the group clearing up the bodies of those that they had killed and who had not had their canker escape yet. Afterwards they traveled up the wash to where the canker possessed bodies were digging.

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Deadlands Savage Worlds Adventure Edition Session 7

This is a short campaign that I am running trying out the new Adventure Edition rules set in the Deadlands world. You can find my player facing notes here which I will keep updated. This campaign is only expected to last about ten sessions. I am looking forward to the release of the updated Deadlands rules for the new system, but until then, I will muddle through with my own conversion. Though some of these conversions would not be used in a longer term campaign.

We start this session in the evening after speaking with Gugenheim. The posse then decides to let Dr. Banks know about what is going on with Cankers. After filling him in and convincing him of what is going on, then they move on to purchase rifles to go after the Cankers in the morning.

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Deadlands Savage Worlds Adventure Edition Session 6

This is a short campaign that I am running trying out the new Adventure Edition rules set in the Deadlands world. You can find my player facing notes here which I will keep updated. This campaign is only expected to last about ten sessions. I am looking forward to the release of the updated Deadlands rules for the new system, but until then, I will muddle through with my own conversion. Though some of these conversions would not be used in a longer term campaign.

We started this session with Attie Gordon finding the posse and letting them know about several of the camps that she had set up a community watch for were abandoned. She asked the posse if they would investigate these abandoned mining camps. Lefty, Mongo, and Reverend Graves agree to head out an start trying to figure out what had happened. As they get ready to go out one of the camps, they hear that one Drusilla Proctor was arrested for cattle rustling and was waiting in Marshall Cornell’s jail for the district judge to come to town in the next couple of weeks.

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Deadlands Savage Worlds Adventure Edition Session 5

This is a short campaign that I am running trying out the new Adventure Edition rules set in the Deadlands world. You can find my player facing notes here which I will keep updated. This campaign is only expected to last about ten sessions. I am looking forward to the release of the updated Deadlands rules for the new system, but until then, I will muddle through with my own conversion. Though some of these conversions would not be used in a longer term campaign.

Ranger Dawson received a telegraph from the office informing her that she needed to take the outlaw Robert Redding to a Ranger facility.

This left the rest of the posse at loose ends, so they started looking into what to do with Mongo’s claim, and what was going on with the strange possessions that have happened in town.

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