We got started late, and so this session was mostly a large battle, and then a bit of a discussion about what options the group has to resolve the situation that has been going on over the last two sessions.
We start the session with the everyone trying to decide where to go next. Continue reading “Deadlands Noir Session 19 Notes”
I decided to re-read this book because the kickstarter for a new edition was going on. It took me longer than I had hoped to get through it in part because of numerous other things that I was devoting time to, but I did finally finish reading it again. My basic impression remains the same.
Continue reading “Impressions from my latest read through of Eclipse Phase 1st Ed”
Since we finished the case we were working on I started off the session with a Narrative Mission that took place over about three months moving the game from mid January to mid April. Continue reading “Deadlands Noir Session 18 Notes”
I was asked about the odds of various target numbers getting hit with the different dice types in Savage Worlds. So I pulled out some math, read a little on probability calculation and put these tables together to determine what the odds are of different skills or attributes hitting a target number. Continue reading “Savage World Probabilities”
It has been a while since I asked the players for feedback on how I was doing as the GM, and because we had a number cancellations including some just as it was about time to leave (things like this happen, and if all of the cancellations had come through a couple of hours before time to leave, I would have just canceled the session all together instead of doing this), Continue reading “Things that I need to work on as a Savage Worlds GM Part 2”
For my next session of the Deadlands Noir game that I am running, I am planning to use a variation on the Narrative rules from Weird Wars I. I have written about these rules before here, and you can find the rules in a preview here. Continue reading “Narrative Missions For Deadlands Noir”
As part of the Cortex Prime kickstarter going on now, I got access to an early draft of the System Reference Document that is part of what is getting produced. Now while it is both only a draft and a System Reference Document instead of the full base RPG rule set there are enough things that I did not fully understand, but there are also a couple of things that I found really fascinating.
Continue reading “Impressions of Cortex Prime System Reference Document”