So this weekend I got back to working on my backlog of miniatures to paint. I have slowed down my pace just to try to work on more consistent results. I think, for lack of a better term my painting stamina is not very well-developed and the longer I work, the harder it is for me to maintain control of the brushes for the fine details.
I have been thinking a lot about Deadlands since the announcement of the Double Shot kickstarter. This is probably my favorite Savage Worlds setting of all time, and because I have been reading books for other systems while waiting on this kickstarter to launch, I have been thinking of how to apply some of the ideas from them to this book. The book that these items came from that I just finished was Don’t Rest Your Head1 by Evil Hat Productions.
The Invisible Sun kickstarter that is going on now has inspired a discussion on Google+ about what other surreal role-playing games are out there, and the first thing that came to my mind was Don’t Rest Your Head by Evil Hat Productions, and while I remembered it being a surreal horror game, the details of the game and setting had slipped my mind. So I decided to go ahead and re-read the game and since it is a tiny book just tipping the scales at less than 80 pages, I knew it wouldn’t take long. Continue reading “Don’t Rest Your Head”
This is the last of the Acthung Cthulhu books that I got with the bundle that I ordered back in July. I have enjoyed reading these books and look forward to at some point in the future finishing out my collection, but that will not be for a couple of months at least if not well into the next year.
This is the third book that I have read in the crossover series, and it is the one that I am most conflicted over. Continue reading “Acthung Cthulhu Secrets of the Dust”
So this is the second of the crossover series books that I have finished. It covers adding the Godlike setting to the Acthung! Cthulhu universe. I don’t have much information on Godlike, I remember when it came out and that it had a unusual dice mechanic called the one roll engine (ORE), and I have since read another game that used the same system. You can find more information on Godlike here. As to this book it is structured like the previous one with two parts, the first part covers new rules for the setting and some background information changes. Continue reading “Achtung Cthulhu Elder Godlike”
Today I worked on finishing up all but the last one of the Sixth Gun miniatures (I need to get a base for the last one first) and started working on some of the Ripper’s Resurrected miniatures that I have. I am still working on how to get faces to show their detail the best with my flesh tone paints. I also found working on General Hume to be painful (too many hard to paint details with all of the chains). Though to be fair I was actually very happy with how the picture of Hume turned out after it was all done. Continue reading “More Sixth Gun Minis and some Rippers Minis”
So I finished reading this the other day, and I wanted to get some thoughts down about this. Going in, I didn’t have much of an idea of what this book was going to cover. Based on the cover and title, I thought it was going to be some rules for cybernetics in World War 2, and what it turned into is oh so much more.
The book is broken down in two parts. The first part starts with a number of chapters of background information in a similar format to the in character background information dumps from Interface Zero 2.0. Continue reading “Achtung Cthulhu Interface 19.40”