Achtung Cthulhu Guide to the Eastern Front

So, the next book that I read from the Achtung! Cthulhu package that I purchased was the Guide to the Eastern Front. I choose this book first of the guides because it covers the area that I knew the least about during World War 2. I did find it interesting that there are several references to Baron Roman von Ungern-Stermberg who I first heard about in Charles Stross’s The Fuller Memorandum, and who was a very bad man. You can find some information on him here. Anyway, lets move onto the book

Continue reading “Achtung Cthulhu Guide to the Eastern Front”


Achtung! Cthulhu Keeper’s Guide to the Secret War

I just finished my re-reading of Achtung! Cthulhu Keeper’s Guide on Sunday, and here are my thoughts on it as well as information on what the book contains, now that it is fresher on my mind.

We start off as we did with the player’s guide with a brief portion of a story to set the tone and then move on to a Continue reading “Achtung! Cthulhu Keeper’s Guide to the Secret War”

Quick thoughts on The Garnet Town Gambit

This is the adventure that comes with the Rifts GM Screen, and is intended to introduce new players to both the Rifts setting as a whole and the main conflict in the Savage Worlds’ version. While I don’t normally find short adventures like this very inspiring, this one is well done. If you expect to play this adventure, I would not read any further. I am not going to go into any details about the scenario, but there are places where you can make good inferences as to what kinds of enemies you will find in it. Continue reading “Quick thoughts on The Garnet Town Gambit”

Thoughts on Savage Foes of North America

This is the last of the three main books that were kickstarted during the Savage Rifts campaign. In its three chapters we get a short chapter on the usage of the book, a much longer chapter on the humanoids groups that occupy North America, and then a final chapter on the more monstrous beings that can be found.

Continue reading “Thoughts on Savage Foes of North America”

50 Fathoms

I have been playing in a 50 Fathoms game for most of the last year. I have enjoyed it a lot and taken my Spanish swordsman in a number of different directions from what I had originally planned. He started off as a swordsman, and then early on started picking up magic, and at this point he is now an archmage (able to use spells from all four elements). The next change might be to become a ship’s captain we recently acquired three extra ships that we have to figure out what we are going to do with.

Continue reading “50 Fathoms”

Painting Mangu Timur

I just finished painting the Mangu Timur Reaper Bones miniature. I found the section on the expected colors to be used in the booklet that came with the kit woefully lacking. After I finished, I think I finally figured out where some of the colors actually belonged, but by then I had already done something else. There were a number of difficult areas to reach on this miniature so I am glad that I did it last. Continue reading “Painting Mangu Timur”

Savage Rifts Game Master’s Handbook

So on Thursday, the Savage Rifts® Game Master’s Handbook was released to the kickstarter backers. After work, I downloaded my copy and while I couldn’t get started reading it right away. I had a game to play in that evening, I did start reading it on Friday, and just finished reading it today. You can see my thoughts on the Player’s Guide in part 1, Continue reading “Savage Rifts Game Master’s Handbook”