This is The Cackler from the Dead Men Walking set. When I painted Stone, I was not as happy with how he turned out, so I waited for quite some time to paint The Cackler. You can find the set here. This and the other seven miniatures that I started today and will hopefully finish next weekend will be part of what I hope is a Deadlands campaign that I started planing out.
I just finished reading this book today. This is a book of new abominations and savage tales that feature them. Each of these abominations are interesting in their own way, but I have a particular interest in Agatha Leeds, Minikin, Swarm Man, and Wilton’s Head. Most of those that I particularly liked are the ones that are hardest to kill or have some way of surviving an encounter with the posse and becoming a reoccurring enemy. This is because I think reoccupying enemies that your group can take on and stop, but who can still survive the encounter in some way are great for driving stories.
I finished reading Deadlands Reloaded: Trail Guides Vol. 1 today. This is a combination of three books that were put out individually earlier. I had previously read South o’ the Border and when I got the collection as part of the Deadlands Reloaded Bundle of Holding, I was looking forward to reading the entire set. Continue reading “Impressions of Deadlands Reloaded: Trail Guides Vol. 1”
Today, I finished reading the Deadlands Reloaded Ghost Towns book that I got as part of the recently ended Deadlands Reloaded bundle of holding. It reminded me of the Deadlands Classic book Boomtowns that I wrote about here. And like the Boomtowns book, I enjoyed this one a lot. Like Boomtowns, we start this book with a series of articles on the towns from the Tombstone Epitaph, and then we move on to a Marshal specific breakdown of the town which includes secrets and dangers that the characters can get tangled up in. I am not going to go into a lot of detail about these towns because I don’t want to spoil anything for someone who might adventure visit them in a game. Continue reading “Impressions of Deadlands Reloaded Ghost Towns”
Cthulhu Dark is a new Lovecraftian horror game raising funding on kickstarter now. From the information that I have seen, it looks very interesting, and is inspiring for horror games in Savage Worlds. You can find the kickstarter Continue reading “Cthulhu Dark ideas for Savage Worlds Horror”
So yesterday I started and finished reading this adventure that was funded as part of the Deadlands Classic kickstarter. And I am happy to say, I was quite impressed with it. I knew based on the stretch goals that were unlocked that it would contain three adventures, but what I didn’t expect was that there would be so many side treks included in the local that these adventures take place in. Continue reading “Impressions of Paradise Lost for Deadlands Classic and Reloaded”
In a previous post here, I asked what is it about Deadlands Classic that people like better than Deadlands Reloaded. The only response I got to this question, which really matches what I seem to see in other places is the lack of flavor in Reloaded. So I thought I would put together some ideas of how to add some of that flavor back in. I am going to group these ideas into various sections based on how mechanically intrusive the change is.